![]() Generic Leader ID numbers are generated in every new game as follows (tested on 5/18/16 version 1.0.2):ġ - Admiral Pool Leader #1 2 - Admiral Pool Leader #2 3 - Admiral Pool Leader #3Ĥ - General Pool Leader #1 5 - General Pool Leader #2 6 - General Pool Leader #3ħ - Scientist Pool Leader #1 8 - Scientist Pool Leader #2 9 - Scientist Pool Leader #3ġ0 - Governor Pool Leader #1 11 - Governor Pool Leader #2 12 - Governor Pool Leader #3ġ3 - Active Governor 14 - Active Scientist #4 15 - Active Scientist #3 16 - Active Scientist #2 17 - Active Scientist #1Īs of 2.2, using debugtooltip and hovering over the leader will reveal their ID, which can be used to apply traits (tested on version 2.7.2).Īvailable only with the Utopia DLC enabled.Īvailable only with the Distant Stars DLC enabled.Īvailable only with the Ancient Relics DLC enabled. Example of console command: "add_trait_leader 4 leader_trait_adaptable".Yeah so many games dont have cheat codes anymore. Paradox games has this and its great for messing around and trying things out. And you could type in commands and cheats there to alter the game. Use tweakergui debugtooltip(pre 1.1) or debugtooltip(1.1) command to find the id of leaders. I think I remember early Total War games having the command console by pressing the key. These can be used with the add_trait_leader and remove_trait_leader command. This article is for the PC version of Stellaris only. At least some were last verified for version 2.2. Please help with verifying or updating older sections of this article.
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